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The ultimate goal of any student taking up higher education is to become industry ready after their course is complete, or further their research capabilities in the area of education or corporate sector. Working in any industry is not devoid of problems, and unless teachers include innovative pedagogies through problem-based learning the students may find it difficult to solve problems in real life situations. This study focuses on pedagogies that integrate the knowledge of teaching methods, human and technological aspect. This can prove to be rewarding not only to the students but also to the teacher who imparts learning. Education has moved beyond classroom to some extent through the influence of technology; however this aspect which was initially rejected by most teachers, has succeeded in creation of the pull factor, through innovative models such as introduction of flipped classroom method, which is discussed in the literature review section along with spaced-learning method which follows three levels of inputs with breaks in between. Innovative pedagogies tend to be student centric than teacher centric, due to the student brain work involved by intelligent use of methods and technology. This study was conducted as a Quazi experimental design approach on two groups of post graduate students of n = 14 in group A treated as a focus group and n = 11 in group B treated as a control group. The results of the study have been discussed in detail in this paper.

Keywords

Pedagogies, Andragogies, Dimensions of Pedagogies, Evaluation and Feedback.
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