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Improving Architecture Student Creativity in Project-Based Environmental Knowledge Learning


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1 Sekolah Tinggi Teknologi STIKMA Internasional, Malang, Indonesia
 

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Problems that arise in the field of architecture are usually related to environmental problems. In education, efforts to protect the environment are possible to incorporate through project-based learning integratively with student ecoliteracy abilities. co-literacy E is an individual understanding of the environment. This study aims to increase the creativity of students in a department of architecture by utilizing used goods available in the surrounding environment. The research method used is a qualitative case study and the research subjects are students majoring in architecture at Sekolah Tinggi Teknologi STIKMA Internasional, Malang, Indonesia who is currently taking the Environmental Knowledge course. Data were collected by doing documentation, interviews, observation sheets, papers, and performance appraisal sheets used to assess the products produced. The results showed that through the application of PjBL (Project Based Learning), students could improve teamwork skills and creativity in creating products with various forms of miniature architectures. The PjBL model provides opportunities for students to be more active and courageous in communicating ideas and discussing between groups to complete a project.

Keywords

Creativity, Learning Model, Project-Based Learning, Miniature Project, Environmental Knowledge.
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  • Improving Architecture Student Creativity in Project-Based Environmental Knowledge Learning

Abstract Views: 245  |  PDF Views: 90

Authors

Sulistianingsih AS
Sekolah Tinggi Teknologi STIKMA Internasional, Malang, Indonesia
Zaudah Cyly Arrum Dalu
Sekolah Tinggi Teknologi STIKMA Internasional, Malang, Indonesia

Abstract


Problems that arise in the field of architecture are usually related to environmental problems. In education, efforts to protect the environment are possible to incorporate through project-based learning integratively with student ecoliteracy abilities. co-literacy E is an individual understanding of the environment. This study aims to increase the creativity of students in a department of architecture by utilizing used goods available in the surrounding environment. The research method used is a qualitative case study and the research subjects are students majoring in architecture at Sekolah Tinggi Teknologi STIKMA Internasional, Malang, Indonesia who is currently taking the Environmental Knowledge course. Data were collected by doing documentation, interviews, observation sheets, papers, and performance appraisal sheets used to assess the products produced. The results showed that through the application of PjBL (Project Based Learning), students could improve teamwork skills and creativity in creating products with various forms of miniature architectures. The PjBL model provides opportunities for students to be more active and courageous in communicating ideas and discussing between groups to complete a project.

Keywords


Creativity, Learning Model, Project-Based Learning, Miniature Project, Environmental Knowledge.



DOI: https://doi.org/10.16920/jeet%2F2021%2Fv34i4%2F154891