The PDF file you selected should load here if your Web browser has a PDF reader plug-in installed (for example, a recent version of Adobe Acrobat Reader).

If you would like more information about how to print, save, and work with PDFs, Highwire Press provides a helpful Frequently Asked Questions about PDFs.

Alternatively, you can download the PDF file directly to your computer, from where it can be opened using a PDF reader. To download the PDF, click the Download link above.

Fullscreen Fullscreen Off


The objective of this study is to propose a principled ecological interface design approach for in-vehicle information system and reduce driver's cognitive overload otherwise it might cause significant deterioration of driving performance and fatal consequences. Rasmussen's abstraction hierarchy was applied to analyze functional difference between the old and new cars. Information requirement analysis based on the Skill-Rule-Knowledge framework was conducted to classify the level of driver's cognitive load when interacting with modern car functions. It was found that driving assistance functions have been increased but their interfaces are not integrated nor standardized properly yet. Sometimes information is too much, too complex or not given at the right time. This study suggests to follow four principles of design for improving current in-vehicle information system: 1) Consolidation and Parsimony; 2) Abstraction and Integration; 3) Utilization of different display characteristics; 4) Standardization through Customization. In this way of information design and distribution, people having different levels of driving experience would easily interact with new powerful functions of the car and stay in a safe, comfortable driving environment without losing connectivity.

Keywords

Cognitive Overload, Driving Experience, Ecological Interface Design (EID), In-Vehicle Information System (IVIS), Information Abstraction, Principles of Design
User