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Tracking and Controlling of Things with the Internet


Affiliations
1 Electronics and Communication Engineering Department, VMKV Engineering College, Vinayaka Missions University, Salem, India
2 Information Technology Department, VelTech MultiTech Dr. Rangarajan Dr. Sakunthala Engineering College, Anna University, Chennai, India
3 Computer Science Department, S.A Engineering College, Anna University, Chennai, India
     

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In this paper, we present the underlying concepts of embedded interaction, the technological and conceptual phenomena of seamlessly integrating the means for interaction into everyday artifacts. Technically, this requires embedding sensing, actuation, processing, and networking into common objects. Conceptually, it requires embedding interaction into user’s everyday tasks. The technical and conceptual perspectives are interlinked and aim to provide optimal support for users as they interact with information that isn’t disrupting or distracting to their primary tasks and goals. To realize the vision of embedded interaction with the internet of things, we must first identify and augment everyday objects with input or output facilities. This ecology of networked, self-configuring, and discoverable objects then constitutes a virtual overlay on the physical world. Additional knowledge emerges from both single objects and their individual states as well as from their relation to each other. This assumes several technical developments and creates new challenges. Let’s look at four particular areas and their characteristic interaction methods that are closely related to the internet of things and embedded interaction concepts.

Keywords

Frameworks, Interaction, Net Gets, Prototypes, Sensor-Augmented.
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  • Tracking and Controlling of Things with the Internet

Abstract Views: 165  |  PDF Views: 2

Authors

V. S. Suresh
Electronics and Communication Engineering Department, VMKV Engineering College, Vinayaka Missions University, Salem, India
N. Bhaskar
Information Technology Department, VelTech MultiTech Dr. Rangarajan Dr. Sakunthala Engineering College, Anna University, Chennai, India
M. Renukadevi
Computer Science Department, S.A Engineering College, Anna University, Chennai, India

Abstract


In this paper, we present the underlying concepts of embedded interaction, the technological and conceptual phenomena of seamlessly integrating the means for interaction into everyday artifacts. Technically, this requires embedding sensing, actuation, processing, and networking into common objects. Conceptually, it requires embedding interaction into user’s everyday tasks. The technical and conceptual perspectives are interlinked and aim to provide optimal support for users as they interact with information that isn’t disrupting or distracting to their primary tasks and goals. To realize the vision of embedded interaction with the internet of things, we must first identify and augment everyday objects with input or output facilities. This ecology of networked, self-configuring, and discoverable objects then constitutes a virtual overlay on the physical world. Additional knowledge emerges from both single objects and their individual states as well as from their relation to each other. This assumes several technical developments and creates new challenges. Let’s look at four particular areas and their characteristic interaction methods that are closely related to the internet of things and embedded interaction concepts.

Keywords


Frameworks, Interaction, Net Gets, Prototypes, Sensor-Augmented.